Thursday, 23 February 2017

How to create VR

THE EQUIPMENT

360heroAt Primacy, we have a couple of specially 3D-printed camera rigs that hold 6 or 10 GoPro Hero4 cameras in a spherical shape. Each camera is mounted at a specific angle so the camera’s field of view will overlap portions of the surrounding cameras’ field of view. That overlap will eliminate any gaps in the footage and allow for flexibility at the seams. When all the GoPros are recording, they capture video at the same time, and it covers the entire 360° by 180° area.
There are various ways to hold the camera rig. It all depends on the needs of the shot. A tripod or monopod are the most common, but you can hang it, hold it, drone it, and more.
FIND A SPHERICAL RIG !!!! or create one

FIELD OF VISION

Shooting video in 360° is not like shooting regular video. It has its own set of rules and considerations.
To keep things simple I’m going to use the term “camera” to describe the rig of GoPro cameras pictured above. Now, the first thing to remember is that 360° means EVERY THING is in the view of the camera and will be in the shot. This includes you, your crew, any lights, microphones, equipment, every crack on the ceiling, and dirty footprints on the floor. This type of shot limits and gives freedom to the director at the same time. You may have to be in the shot, so be creative, don’t make it obvious—blend into the scene—or hide behind/under/in objects on location. When scouting locations, take the entire space into consideration. Envision the action that will take place, how should that action interact with the camera? And make sure the available lighting is suitable or get creative with camera placement.
Will need to create animation

CAMERA LOCATION

Placement of the camera in the scene is key and important to storytelling. To capture the action of the scene, you need to consider what role the person wearing the VR headset will take. Are they participants or observers? Meaning, should the camera be placed at an odd position, like hung from the ceiling or low to the ground? Or mounted six feet from the floor to equal to an average person’s height? In either case, the camera should be placed in or around the center of the activity. That way the viewer can explore the scene as they wish, and will have something of interest in all directions.

CAMERA MOVEMENT


The last item to consider is camera movement. In order to achieve action, there needs to be an impetus of movement, like a drone, a car, a track, or a person. Bear in mind, whatever is controlling the motion will be in the video. For example, if you hang the camera from a drone or helicopter those vehicles will be visible in the final result. There are ways to remove or hide smaller objects in post-production, but that is a lengthy process. Because the video will become an immersive experience, motion of any kind needs to be calculated and intentional, otherwise it can cause nausea or it can disconnect the viewer from the experience.


!!!Dream VR set!!

Could create a (lucid) dream VR ????!!!!!

https://vimeo.com/luciddreamsvisuals

Lucid Dreams VR @ Comic Con from lucid Dreams visuals on Vimeo.

Lucid Dreams VR from lucid Dreams visuals on Vimeo.

Diverting the viewer’s attention to the right action at the right time becomes a new challenge and asks us to rethink narrative story telling.”

Lucid Dreams- Primary research




Distorting 16mm film



I have an idea for lucid dreams/dreams- filming peoples profiles, front & side and drawing/scratching/painting/writing their dreams directly onto the 16mm film. Lots of bright colored pens, maybe play around with different chemicals



Lightpainting/ time lapses




Monday, 20 February 2017

Lucid Dreams

What is a lucid dream?

A lucid dream is any dream during sleep in which you become aware that you're dreaming. This simple realization snaps your waking consciousness into the dream, enabling you to:
  • Explore your dreamworld with total clarity. Everything you see, hear, touch, taste and smell can be as authentic as reality. It is truly mind-blowing to discover this virtual world. 
  • Fulfill any fantasy. Fly over mountains, have dream sex, go base jumping, shapeshifting, time traveling, dinosaur spotting, ninja fighting, meeting your hero and visiting alien planets. 
  • Overcome personal psychological issues. In the safety of the lucid dream environment you can face your fears, phobias, anxieties, nightmarespast traumas and recurring dreams
  • Tap into your inner creativity. In surreal and unexpected ways, you can make music, seek original artistic imagery and solve technical problems.

Experts agree that everyone has the potential to lucid dream. But only a small fraction of people learn how to do it on a regular basis.

http://www.world-of-lucid-dreaming.com/#whatisaluciddream

16mm film editing - scan in footage

Today we cut up and edited 16mm film. The whole process was really intriguing and quite easy to grasp once you knew how. We used bits of old film, cut them up and rearranged them to create new films.







  • We scratched colour film and it showed up as thick blue scratches, whereas on black and white film its only white
  • also drew directly on the film with pink pen and it showed up as pink blobs
  • I want to scratch and draw on my final film images

Group

Possible group : Me, Abril & Nina

Ideas we have come up with :

  • How music effects the brain- maybe show wave lengths, use coloured film- scratch the film to match different sounds/genres of music? 
  • Dreaming/lucid dreaming- I really like this idea - i thought film people and then draw/scratch/paint the dream on top of the 16mm film? or add tiny picture inserts
  • use colour film for dreams and black and white for nightmares? perhaps do both in the same film?
  • Use both digital and film footage- perhaps use inserts of digital images and put them on top of the film footage- sort of double exposure 

I actually try to write down most of my dreams before I wake up so I can remember them- maybe Nina, Abril and I could all do this and create an idea from it??



Monday, 13 February 2017

Bolex Camera test shots - UNFINISHED

Today we did test shots using a Bolex camera.
I found it a bit difficult to set up, but once we did filming was enjoyable. I hope that the aperture and exposure etc was all set right because the view finder is really dark.
I'm thinking of using a Bolex for my final piece, but I want to see how the test shots come out before I make any decisions. I like the idea of using film and digital footage together, I also want to play around with double exposures. I really love the grainy effect film footage has.


Sunday, 12 February 2017

Richard Mosse

Richard Mosse that uses infrared film for his photography.
http://www.richardmosse.com/projects/heat-maps



I really love the way these images look, the colours are so vibrant.
Richard Mosse plays around with different colour temperatures in his work, another piece I find really interesting is called Heatmap:


Mosse has documented refugee camps and staging sites using an extreme telephoto military-grade camera that can detect thermal radiation, including body heat, at great distance. The camera is used against its intended purpose of border and combat surveillance to map landscapes of human displacement. Reading heat as both metaphor and index, these images reveal the harsh struggle for survival lived daily by millions of refugees and migrants, seen but overlooked, and ignored by many.



I really like the idea of playing around with different qualities/colours/conditions of film in the project, maybe even filming both on 35mm and digital to compare the difference.

Initial Ideas

  • Buy old footage online & cut to re-create a new moving image piece- archive footage
  • Play with colour- negative film/ infrared film 
  • Dip films in chemicals/ scratch film/ paint films to distort the image
  • Play around with existing footage
  • Take clips of political/world wide issues & cut & add positive up beat soundtracks
  • Multi screen - political parties/police next to pigs
  • Animal cruelty videos next to mc donalds/ steaks etc
  • Play with lighting- deliberately over and under expose 
  • Compare visual cultures
  • Compare old& new controversy- how it seems we're going backwards instead of moving forward
  • Still life- just have one part of the image moving. GIFS